BIN file was about 180-ish MB (about the same as the CD volume). Not at my Pi, but I'll answer what I can. Did you use "imgmount" to mount the BIN/CUE image in DOSBox? If your Windows 3.x installation has a media player, can you use it to play the audio tracks? Then this is the problem that we should try to address. The original CUE/BIN did not work and said the CD-ROM was not inserted ONLY when I attempted to manage in game music. If you don't have your original CD (I misread that), then yes, it might be worth trying to covert each MP3 file to an OGG file, and then replace each instance of "MP3" in the CUE file with "OGG". CUE file? Usually when audio tracks are provided as MP3s or OGGs, they are by convention paired with a. You can easily make a BIN/CUE from your original CD by using imgburn.ĮTA: But first: how did you make this. cda "files".Īnyway, a BIN/CUE pair is a complete duplicate of all the data on the CD the CUE file in such a case merely contains a reference to the BIN file, and the BIN file contains all the data about the track layout (along with all the files and audio data). a CD with both Redbook CD audio and data files) as. Windows programs can sometimes access it as "cda", but I don't think there's any way of displaying the tracks on a mixed-mode CD (i.e. Redbook CD audio isn't exactly a "file format". I think the original file format was aiff Just curious if there are any modifications I can make to have the in game music work. I still have the CD, but I don't have a CD-ROM at my current living situation. The disk is recognized, but for some reason the in game audio doesn't work and when I try to change it will say "CD-ROM must be inserted." This is my cue file: FILE "Civ2.bin" BINARY I'm attempting to get my Civ 2 to work with in game music with DosBox/Win 3.1 on my RetroPie.
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